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Black Ops 2 Story
The action continues to be what the series has provided each year. Immense destruction, lots of thing to happen at the same time, a lot of noise in terms of explosions, shots and people screaming (Microsoft E3 Conference had to cover the ears such was the height of the sound). After we manage to protect the President of the United States we have access to an airplane that takes off like a helicopter. We move to the heavens of downtown Los Angeles, battling in the air, freeform, other planes. Although not impress in graphics terms, because the draw distance of horizon is very close, hidden by a yellowish haze and smoke, the gameplay itself was successful, giving a different view to the series. Hunting the other airplanes doesn’t achieve the mastery of other games in the area, but complies with what is proposed.
The Call of Duty series has adopted in recent games using crossing systems and action scene where the protagonists suffer an accident or event more violent changes the backdrop. In this demo we had several of these elements of the action. For a single demo I think were too many. When least expected there happened something that put the entire environment black, with the voice of the characters changed in slowed and the whole blurred image.
The Treyarch will introduce in single-player mode the “Strike Force”. These missions are shorter than the original storyline and will lead the player to several different locations. They are almost like the Spec Ops multiplayer mode, but now in the single-player mode. These missions offer branches the stage of war and have several purposes. Are sandbox-style missions, but within a space over the arena.
The presentation was shown one of the missions, in Singapore. We are not obliged to do the “Strike Forces”, they are sides to the single-player. We can for example up to fail the mission and enter the mission at any time. It was clarified that the missions will not change the end of the game, are small missions that contextualize the plot and give an insight into other areas.
The Singapore Mission takes place in a port, decorated the precept with all characteristic elements. These missions can jump from soldier soldier when we want. The soldiers have in over her head a green heartbeat signal. In this case we had to protect armored weaponry in the face of enemy waves attack and destroy a boat that was anchored in the port.
We can take care of small drones with enormous firepower. We can also give orders to other soldiers, they protect certain location or weaponry. All this from a top view of the events, as if we were a online spectator mode. We may also use the already famous Quadrotor.
One of the most important components of the Call of Duty series is its online mode, but in presentation at E3 was not addressed, nor revealed any kind of novelty. Outside was also the Zombie mode that has marked the games of Treyarch. It was just time for the single-player mode of the campaign, which ended in the demo with the explosion of the plane and were ejected from the cockpit.
Call of Duty: Black Ops 2 is by merit own the largest bet series from Activision for this year, at least among all titles released by the company. The company has a product that you risk very little in terms of news in relation to previous games. This new game, and what was shown, is a refine all the elements that make the series a success. Great action, speed, fluidity and chaos at the level of explosions and epic moments. Now we wait for more information about the plot, as well as about news regarding multiplayer modes.